NEON GRID

joining the room…

neon grid

How to race

Online multiplayer · up to eight cars · 3 to 8 km

Create a race and read out the code you are given, or type in the one a friend read to you. The host presses START, the lights count down from five, and first across the finish gantry wins. Hold Shift for nitro. Press R if you end up somewhere you would rather not be.

Everything else

Once you are on the grid, the panel at the bottom sets your name, trim colour, car and livery. Once the leader is home the rest have forty-five seconds. Then the room rolls a new seed, every machine builds the same new highway, and the grid forms again.

Everything you drive through is generated in code from that seed: terrain, road, city, the cars and their physics. Nothing is downloaded, so the room only ever has to agree on a number. Share the room link to race friends; the public room is GRID. Practice offline runs the same room logic in your own browser.

A full nitro charge lasts a few seconds, comes back slowly on its own and quickly in another car's slipstream, and comes back faster still for holding a slide or driving over one of the lit pads let into the road. Away inside a quarter of a second of the lights is a perfect start. Cars can touch unless the host turns contact off. B looks behind, C changes camera and comes back to your own car once you are home, H clears the screen for a photograph and G saves one. Escape opens the settings, where every driving key can be moved, the interface resized, the trim colours pulled apart, the flashing trimmed and every sound captioned.

The host sets the race. A sprint is first across the line; an elimination drops whoever is last every twenty-two seconds; a time trial takes contact away and leaves you the clock. Races can run as a series of three or five for points, with up to five bots on the grid, traffic on the road, and boost pads to reach for.

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